In this explainer, we will learn how to solve problems about projecting bodies horizontally from a point above the ground.

When a particle is projected horizontally, its initial velocity in the vertical direction is zero. As long as the particle is moving freely under gravity, then gravity is the only force acting upon it. This means that its horizontal acceleration is zero (so its velocity in the horizontal direction is constant) and that it has a constant vertical acceleration of downward.

We recall the equations of motion.

### Formula: Equations of Motion

If a particle has initial velocity and constant acceleration , then its displacement at time is given by or

Its velocity at time is given by

For a particle projected horizontally, these equations take a simpler form. We can analyze the horizontal and vertical components of the particleβs motion separately. A horizontally projected particle moving freely under gravity has no horizontal acceleration. Therefore, its horizontal velocity does not change, so in the horizontal direction, and .

On the other hand, a particle projected horizontally has zero initial vertical velocity and accelerates downward because of gravity, so in the vertical direction, (notice that and have the same sign here as they are both pointing downward) and (similarly, and have the same sign here).

### Example 1: Finding the Time Taken by a Projectile Projected Horizontally from a Given Height to Reach the Ground

A particle was projected horizontally from a point 42 m above the ground at 32 m/s. Find, to one decimal place, the time it took the particle to reach the ground. Take .

### Answer

First, let us sketch the situation.

Recall that when a particle is projected horizontally, we model it as having

- zero acceleration (and hence a constant velocity) in the horizontal direction;
- zero initial velocity and a constant acceleration of downward in the vertical direction.

Since the particle is projected horizontally, it has zero initial velocity in the vertical direction. Its acceleration due to gravity is downward. We substitute these two values, along with the distance of 42 m the particle must travel to reach the ground, into the equation of motion . Notice that the direction of acceleration is the same as the direction of motion, so the signs on and should be the same. Hence, we have

The time taken is, therefore, , which is 2.9 seconds to one decimal place.

We can also use the equations of motion to find the horizontal distance traveled by a horizontally projected particle.

### Example 2: Finding the Horizontal Distance Traveled

An arrow is fired horizontally from a bow at a target at a speed of 74 m/s. The arrow hits the target at a point 15 cm below the point from which it left the bow. Modeling the arrow as a projectile moving freely under gravity in a vertical plane perpendicular to the plane of the target, find the horizontal distance between the bow and the target. Give your answer to two decimal places.

### Answer

First, let us sketch the situation.

Recall that when a particle is projected horizontally, we model it as having

- zero acceleration (and hence a constant velocity) in the horizontal direction;
- zero initial velocity and a constant acceleration of downward in the vertical direction.

We first analyze the vertical motion of the arrow to find the total flight time of the arrow. This will allow us to calculate the horizontal distance traveled. Thus, we substitute the initial vertical velocity of 0, the acceleration due to gravity of , and the vertical distance of 0.15 m into the equation of motion . Notice that the direction of acceleration is the same as the direction of motion, so the signs on and should be the same. Hence, we have

We now substitute this time into the equation of motion using the initial horizontal velocity of and the horizontal acceleration of 0: giving us a horizontal distance of 12.95 m to 2 decimal places.

Notice that if we are given the time of a projectileβs flight, we can calculate both its horizontal and vertical displacements on landing.

### Example 3: Finding the Horizontal and Vertical Distance Traveled by a Horizontally Projected Projectile

A rock was thrown horizontally from the top of a tower at 20.8 m/s. It flew for 2.4 seconds before hitting the ground. Calculate the distance between the base of the tower and the point where the rock landed, and find the height of the tower. Take .

### Answer

First, let us sketch the situation.

Recall that when a particle is projected horizontally, we model it as having

- zero acceleration (and hence a constant velocity) in the horizontal direction;
- zero initial velocity and a constant acceleration of downward in the vertical direction.

Let us calculate the horizontal distance first. We know that the rockβs initial horizontal velocity is 20.8 m/s, its horizontal acceleration is zero, and its time of flight is 2.4 seconds. We substitute these values into the equation of motion :

Thus, the distance between the base of the tower and the point where the rock landed is 49.92 metres.

Next, we want to calculate the vertical height of the tower. We know that the rockβs initial vertical velocity is 0, its
vertical acceleration is 9.8 m/s^{2}, and its time of flight is
2.4 seconds. We can take the direction of vertical motion as being the
same as the direction of vertical acceleration (namely, down). This means that our displacement and acceleration have the same sign. Then, we substitute these values into the equation of motion :

The height of the tower is, therefore, 28.224 metres.

On the other hand, if we are given the horizontal and vertical distances of a projectileβs travel, we can calculate its initial velocity.

### Example 4: Finding the Projected Speed of a Horizontally Projected Projectile

A ball is thrown horizontally from the top of a tower of length 150 m. It lands on the ground at a horizontal distance of 100 m from the base of the tower. Find the initial velocity at which the ball is thrown, taking the acceleration due to gravity . Give your answer to two decimal places.

### Answer

First, let us sketch the situation.

Recall that when a particle is projected horizontally, we model it as having

- zero acceleration (and hence a constant velocity) in the horizontal direction;
- zero initial velocity and a constant acceleration of downward in the vertical direction.

We first analyze the vertical motion of the ball. This will allow us to calculate the total flight time. Using this time, we will be able to calculate the initial (horizontal) velocity of the ball.

The ball has an initial vertical velocity of 0, has a vertical acceleration of
9.8 m/s^{2} due to gravity, and travels
150 m down. We substitute these values into the equation of motion
:

We now analyze the horizontal motion of the ball using the fact that the total flight time is . The ball has a horizontal acceleration of 0 and travels 100 m horizontally. We substitute these values into the equation of motion :

The initial velocity with which the ball was thrown is, therefore, 18.07 m/s to 2 decimal places.

We can also use our understanding of horizontal motion to solve more complicated problems involving friction.

### Example 5: Using Movement along a Rough Horizontal Plane to Solve a Horizontal Projectiles Problem

A brick of mass 3 kg is projected along a rough plane at 10 m/s. After traveling for 8 m, the brick leaves the plane and falls 2.5 m to the ground. The total time of motion from the moment of projection to landing on the ground is 2 s, and the acceleration of gravity is .

- Find, to one decimal place, the total time that the brick is in contact with the rough plane.
- Find, to one decimal place, the coefficient of friction between the brick and the plane.
- Find, to one decimal place, the horizontal distance from the point of projection to the point where the brick lands.

### Answer

Let us begin by drawing a sketch.

Recall that when a particle is projected horizontally, we model it as having

- zero acceleration (and hence a constant velocity) in the horizontal direction;
- zero initial velocity and a constant acceleration of downward in the vertical direction.

**Part 1**

For part 1, we want to calculate the total time for which the brick is in contact with the rough plane. To do this, we will calculate the time it takes for the brick to fall to the ground after leaving the plane. Then, we will subtract this from the total time of motion, which is given as 2 seconds.

When the brick leaves the plane, it is traveling horizontally. This means that it has a vertical velocity of 0 at this point. After
leaving the plane, the brick moves freely under gravity, so its acceleration is
9.8 m/s^{2} downward. It travels
2.5 m down to the ground. We substitute these values for
, , and into the equation of motion :

Therefore, the total time for which the brick is in contact with the plane is , giving us an answer of 1.3 seconds to 1 decimal place for part 1.

Moving forward with the calculation, we will take to ensure we do not get compounded rounding errors in our final answers to parts 2 and 3.

**Part 2**

For part 2 we need to find the coefficient of friction between the brick and the plane. Recall that for a body in motion on a rough surface, there is a force of friction acting in the opposite direction to the direction of motion. The magnitude of the friction force is given by the equation , where is the coefficient of friction between the body and the surface and is the normal reaction force. Recall that the normal reaction is equal in magnitude to the gravitational force exerted by the body upon the surface, .

By Newtonβs second law, we have , where is the mass of the brick and is the acceleration of the brick (which is in the opposite direction to its motion due to friction). On the other hand, by Newtonβs third law, we have , where is the mass of the brick and is its acceleration due to gravity. Putting all of this information together, we have first the equation of friction into which we can substitute and , giving

Dividing through by the mass and rearranging, we have

Since we are taking in order to work out , we just need to calculate the acceleration of the brick due to friction. We know that the initial horizontal velocity of the brick is 10 m/s and that it travels the 8 m to the edge of the plane in 1.286 seconds. Therefore, we can substitute these values into the equation of motion :

Notice that this acceleration is negative, as we should expect, since it represents the *deceleration* of the brick due to friction. Taking βupβ to be the positive direction so that the acceleration due to gravity is negative, we have the coefficient of
friction given by

Thus, we have to one decimal place as our answer for part 2. Observe that has no units.

**Part 3**

Finally, for part 3, let us calculate the total horizontal distance traveled by the brick. We know that the brick first travels for 8 metres along the plane. We now need to calculate its horizontal flight distance as it falls from the plane to the ground. In order to do this, we need to work out its horizontal velocity as it leaves the plane.

Recall that we are rounding quantities to 3 decimal places in the following calculations since that is an acceptable degree of accuracy
given that our final answer is only required to be accurate to 1 decimal place. We know that the brickβs initial horizontal
velocity is 10 m/s, that it travels along the plane for
1.286 seconds, and that its acceleration during this time is
-5.877 m/s^{2}. We substitute these values into the equation of motion
:

Thus, the horizontal velocity of the brick as it leaves the plane is 2.442 m/s to 3 decimal places. Once the brick has left the plane, there are no horizontal forces acting upon it; it is moving freely under gravity; that is to say, its horizontal acceleration is 0. We once again use the equation of motion , with , (the brickβs horizontal velocity as it leaves the plane) and (the time the brick takes to reach the ground, which we calculated in part 1):

Therefore, the brick travels metres horizontally from the edge of the plane. This implies that the total horizontal distance from the point of projection to the point where the brick lands is to 1 decimal place.

Let us finish by recapping a few important concepts from this explainer.

### Key Points

- When a particle is projected horizontally, we model it as having zero acceleration (and hence a constant velocity) in the horizontal direction.
- In this situation, the particle has zero initial velocity and a constant acceleration of downward in the vertical direction.
- We can use these facts, in combination with the equations of motion, to solve problems about horizontal projectile motion.